A downloadable game for Windows


With the conclusion of IGMC 2017, I am finally able to release the completed version of The What-Iffers in: Final Fancy. This update features loads of extra cutscenes, two possible endings, and numerous bug-fixes and design tweaks. Enjoy!

Ever wanted to put yourself into one of your favorite gaming worlds? The What-Iffers are all about doing just that! Join them as they bring their own original slant and quirky humor to popular games!

Everybody knows that one mega-popular JRPG series that never seems to end despite what its name says. The What-Iffers take a dive into a world of high fantasy and throw a puzzling twist into it. Use the unique abilities of your four different heroes to leap chasms, sizzle ice monsters, protect against searing fireballs, and teleport to unreachable places. Your entire party must work together and reach the goal of each stage to succeed. Will they escape the dungeon of the sharp-fanged and sharper-tongued vampire lord? Only with your help!

Install instructions

Extract all files to any location in your computer's storage. Run Game.exe to play.


Final Fancy for Windows 78 MB

Development log


Log in with itch.io to leave a comment.

Ahh your game drives me insane!!! XD I decided to give the new version a try but now I'm stuck without being able to complete stage 7 and 12. Those fire imps! I hate them! >_< I think I already tried everything and died horribly every time (esp. in stage 12 :O)... Any hints you can give me? 

I'm really liking the puzzles tho! Now this is a real challenge!

Oh and I came across a bug in the stage 3 again. Not sure how or why. But when I entered that stage and pressed escape accidently the fire imp ball froze just as it hit the wall, I was looking around the stage menu at the reset and exit items so I didn't notice right away, it was when I went back to do the puzzle that I noticed. lol I could just move everyone without worries to finish that stage. XD
When I entered the stage again after that everything was back to normal tho. It was very weird. lol
PS: I also noticed that the saves from the previous version of the game didn't work. I had to start the game all over again. Just thought to let you know.

I'd give you some hints, but I don't see any way to hide them behind spoilers tags or the like so that other folks who want to figure it out for themselves don't accidentally see it. Actually, there's supposed to be a hint cutscene for every stage which triggers if you fail it three times in a row (and you can get to it quickly by using the stage menu's Reset Stage command a few times). Does that not show up for you? If you really want I'll send you a private message with some advice. To encourage you, you only need to complete five stages from the second and third portal rooms to proceed, although you won't be able to see the golden ending unless you complete all the stages in the game.

Does the game seem laggy or stuttering to you? I tried showing it to my relatives during a Christmas visit recently, and despite the fact that the laptop we used can handle games like Undertale with no problem, it had jitters when playing Final Fancy. Seriously, RPG Maker MV games are performance hogs? c.ca Who'da thunk. Anyway, it made it much more difficult to deal with the time-sensitive puzzles like stages 7 and 12. If that's happening for you, I'm sorry, but I don't think there's much I can do to fix it. :/

Thanks for reporting the fireball bug. That's one I might be able to fix. Don't think I can do anything about save files from previous versions not working, though. Thanks anyway.

Ah I can't use the lag excuse, the game runs pretty well on my laptop. No stuttering at all. XD
Well, I can't remember if I had seen the cutscene or not.. but I did the reset thing 3 times and seen it now. I was able to pass the stage with that hint. phew! It was the fifth stage so I was able to proceed to the next gate! I didn't know you didn't need to complete every single stage! That's awesome for those that kind of suck at some of these puzzles. haha
But.. I got stuck again in the next part.. lol T___T I can't seem to find a way to pass stages 13, 17 or 18. I've seen all cutscenes too for the hints but nope. >_< It's a pity because I was really into it. And I kind of know what I need to do but I just don't know how to go about it. XD But for now I give up! Those last stages are pretty hard! XD (And did I mention before how much I hate those fire imps? Well add those ice thingies to the list! haha)
Still I have to mention again that I really like the game, it's really well made and the puzzles are a good kind of challenge. It's pretty rare that I find a game that actually makes me spend hours on end trying to think up a way to finish it. Usually I get irritated when puzzles are too hard, but maybe because the characters are kind of lovable (or I was liking the whole scenario of being a player inside of a rpg game lol) I just kept trying and trying. It was fun! I'm curious about that 'golden ending' too but for now I'll give it a break! :P
Maybe I'll give it another try in a few days. ^^

Just finished this game a few minutes ago, it has really clever puzzles, some simple to solve and others that really were a challenge (I couldn't finish them all actually)  Don't expect a thrilling story, it's just comedy, but it's entertaining, I really liked the tutorial guy (Even though he didn't appeared as much as I hoped)  and for a mechanic based game is very solid since I didn't found any major glitches, if you like a short game with interesting puzzles (Some that are really hard) this is your choice


Thanks for a glowing review. :)

I tried to play your game for the Secret Santa, but unfortunately it crashed right after it says that I'm entering the L.U.S.I.D. Lobby (screenshot of the error). 

Thanks for the bug report. I've made a working version of the game available from my personal webspace, and I'll replace the version here as soon as the IGMC rules allow me to.

Alrighty, I game the working version a try, and it seems like it could be interesting.  I like puzzle games, but not ones with time limits or requiring quick button presses (I prefer to take my time when solving things and don't play well under pressure) so I stopped when I got stuck on Stage 12.  Personally I thought the first five stages could've been combined a bit, as it felt like it dragged on before I was free to do some real puzzles.  I also had a minor gripe with talking to Noab, even if he was a ghost it would've been nice to not keep walking through him when trying to interact!

You've got an interesting idea here, I hope you keep working and improving it . :)